I’m currently working (very slowly) on a real-time web based game. When I say real time, I don’t just mean this isn’t turn-based; I mean actions take a significant amount of time to pass in order to complete, ranging from a few minutes to many hours; there’s even a day-long and week-long event.
Here’s a bit of a UI mock-up, showing some crew members:
I bought a sprite sheet from Oryx Design Lab, so I don’t have to worry about artwork. Pretty pleased with how it’s shaping up so far!